domain

Game Developer

US Las Vegas, NV, US
Onsite 2026-06-26
Estimated salary · Las Vegas
~ $52,038 - $98,239
Low
$52K
Median
$73K
High
$98K
Market in Las Vegas · BLS OEWS 2025
Estimated net pay
$3,666 - $6,495
/month · 15% withheld
after tax & contributions · on the estimated salary · Single, no dependents

Job description

### **Description** The Game Developer is responsible for creating slot game front\-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software. ### **Key Responsibilities** * Designs, codes and debugs core platform components. * Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration. * Increases efficiency through automation, workflow streamlining, and system optimization. * Keeps current with new technologies and makes recommendations to the team. * Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard. * Promotes high code standards within the team. * Maintains and enhances existing product code. * Actively participates in the agile scrum process. * Facilitates and supports the agile development process. * Sets up, configures and maintains development, testing and staging environments. ### **Skills, Knowledge and Expertise** **Required:*** 6\+ years of experience creating slot games * 6\+ years of experience developing component\-based web applications and user interfaces * Strong proficiency in modern JavaScript (ES2018\+) and TypeScript * Hands\-on experience with PixiJS and related rendering libraries (including Spine integration) * Solid understanding of Canvas and WebGL–based rendering * Experience building and maintaining component\-based game and UI systems * Experience with tweening and animation libraries (e.g. GSAP, TweenJS) * Awareness of performance and memory considerations in long\-running browser applications * Experience with asset pipelines, including spritesheets, audio, localization, and preloading * Familiarity with game audio

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