domain
Game Developer
Las Vegas, NV, US
Onsite
2026-06-26
Estimated salary · Las Vegas
~ $52,038 - $98,239
Low
$52K
Median
$73K
High
$98K
Market in Las Vegas · BLS OEWS 2025
Estimated net pay
$3,666 - $6,495
/month · 15% withheld
after tax & contributions · on the estimated salary · Single, no dependents
Job description
### **Description**
The Game Developer is responsible for creating slot game front\-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.
### **Key Responsibilities**
* Designs, codes and debugs core platform components.
* Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
* Increases efficiency through automation, workflow streamlining, and system optimization.
* Keeps current with new technologies and makes recommendations to the team.
* Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
* Promotes high code standards within the team.
* Maintains and enhances existing product code.
* Actively participates in the agile scrum process.
* Facilitates and supports the agile development process.
* Sets up, configures and maintains development, testing and staging environments.
### **Skills, Knowledge and Expertise**
**Required:*** 6\+ years of experience creating slot games
* 6\+ years of experience developing component\-based web applications and user interfaces
* Strong proficiency in modern JavaScript (ES2018\+) and TypeScript
* Hands\-on experience with PixiJS and related rendering libraries (including Spine integration)
* Solid understanding of Canvas and WebGL–based rendering
* Experience building and maintaining component\-based game and UI systems
* Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
* Awareness of performance and memory considerations in long\-running browser applications
* Experience with asset pipelines, including spritesheets, audio, localization, and preloading
* Familiarity with game audio