Software Engineer, AR, Level 4
Snap Inc.
Los Angeles, CA, US
Onsite
2026-06-21
Announced salary
$133k–$235k
Market rate in Los Angeles : $102K - $183K (median $142K) · BLS OEWS 2025
Job description
Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio, an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles.
Specs Inc. is a wholly\-owned subsidiary of Snap Inc. dedicated to making computing more human. The company develops Specs, advanced eyewear that seamlessly integrates digital experiences into the physical world.
Specs feature see\-through lenses that place digital objects directly into three\-dimensional space, powered by Snap OS, a proprietary, context\-aware operating system designed for natural interaction with your hands and voice.
Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and other services.
We’re looking for a 3D Rendering Engineer to join our Augmented Reality team in Specs!
What you’ll do:
* Implement the engine and rendering features used across Lenses, Games, Spectacles.
* Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine
* Work on the 3D engine and advanced algorithms utilizing the cutting edge capabilities of modern mobile GPUs
* Research advanced rendering effects to adopt for mobile GPUs and perform as efficiently as possible
* Work on optimization of rendering algorithms for wearable AR devices to achieve best performance leveraging your deep knowledge of rendering techniques, GPU hardware and profilers.
* Make an impact on the future of AR rendering technology \- the sky’s the limit
Knowledge, Skills \& Abilities:
* Strong 3D math and t
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